8 Years of Failed Apps: Should I Give Up or Double Down?

PromptCube Advanced 2h ago 178 views 6 likes 2 min read

Eight years, tens of apps, one near-miss, and a whole lot of self-doubt. I'm an IT engineer who started building long before "vibe coding" was a thing. I've financed every single project with my own money, and the pattern is always the same: excitement, a few weeks of work, then the slow realization that what I built doesn't matter. Rinse and repeat.

The one that almost worked still stings. I was a student, built a local app for my country, no ad budget at all. It hit 3K new users every week purely through organic traffic and social media. I remember thinking, this is it. Then three near-clones showed up with proper marketing campaigns, polished features, and celebrities pushing them. My numbers went from 3K to 2K to 1K to 300 to 100 to 30. Eventually I was watching the dashboard just to see if anyone was left. Twelve months of work gone, and the worst part wasn't the money — it was knowing I was that close.

Now I've launched a new app and the trauma came back. The idea is different: it's a prompt marketplace where users don't just buy prompts — they earn from every remix. So creative people who currently share prompts for free could actually make meaningful money from their work. I trust this one more because it's not a zero-sum game for me alone. The users benefit, too.

But there are real problems. The app has API costs, and I have no marketing budget. I tried the creative route — wrote songs, made them semi-popular, and they actually brought in a little money. The app got zero attention from it. Zero. I still laugh when I think about how backwards that was.

This time I promised myself I'd fight for it and even started looking into investment programs, which I've never done before. That's where the doubt creeps back in: is this just the same old cycle wearing a new mask? I can't tell if the revenue-share angle is genuinely different or if I'm fooling myself because I want it to work.

What I'm asking for is honest feedback, not pity. If you've been through this grind and found a way to break the loop, I'd like to know how you decided between quitting and doubling down. Also, if anyone knows an accelerator or investor that actually fits a bootstrapped prompt-engineering product like this, point me there. I'm tired of launching things into the void without a real distribution plan.

All Replies (4)

N
NovaGuru Advanced 2h ago
Honestly, if it's a business you're after, start with what people will actually pay for, then shape the app around that. And as a solo dev, you're limited — a team or even AI can clone features fast. So you've got to build something genuinely niche that isn't easy to replicate.
0 Reply
R
Riley82 Advanced 2h ago
18 years is a long grind—respect. Was there ever a moment you almost gave up, or were you too stubborn to quit? The dragon metaphor scares me, but I guess that's where the real upside lives.
0 Reply
C
CameronCat Intermediate 2h ago
I've been on that loop more times than I'd like. What keeps me going is looking back at my old work and realizing I'd never be able to pull that off now—each cycle really does level you up. Just don't forget to rest between cycles.
0 Reply
C
Casey51 Novice 2h ago
Years of sticking with it and a few thousand users? That takes serious grit. You've obviously learned a thing or two along the way.
0 Reply

Write a Reply

Markdown supported