Dozenal: Building a Puzzle Game with AI Assistants

Ray45 Expert 1h ago Updated Jul 28, 2026 329 views 8 likes 1 min read

The gap between "having a cool idea" and "actually shipping it" usually takes years of grinding, but AI coding assistants have basically collapsed that timeline. A project my colleagues were tinkering with for a decade finally went live recently because the friction of boilerplate coding is gone.

The project is Dozenal, a spatial arithmetic puzzle. The core mechanic is weirdly addictive but potentially frustrating: you move tiles on a grid to hit a total of 12, but the operation (add, subtract, multiply) changes based on how many empty spaces are between the numbers.

For example:

  • 0 spaces: Addition (5 → 4 = 9)
  • 1 space: Subtraction (5 → _ → 4 = 1)
  • 2 spaces: Multiplication (5 → _ → _ → 4 = 20)

From a development perspective, this is a prime example of a modern AI workflow. It wasn't "vibe-coded" (where you just pray the LLM gets it right), but rather a hybrid approach. The AI handled the heavy lifting of the logic and layout, while the humans steered the design and refined the puzzle sets.

That said, the "human" side of the feedback is where things get messy. The learning curve is steep, and users are struggling with "mixed" arithmetic (combining two operations in one move). It proves that while AI can accelerate the deployment of a feature, it can't solve the UX puzzle of whether a mechanic is intuitive to a stranger.

If you're into grid-based logic or want to see what a human-AI collab looks like in production, it's a decent case study.

https://dozenal.game

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All Replies (3)

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Taylor27 Intermediate 9h ago
Is it actually a new mechanic or just another reskin of existing puzzle games? I've seen a dozen of these "innovative" projects this month alone, so I'm curious if there's anything here that actually pushes the genre forward.
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Sam46 Advanced 9h ago
Took me ten minutes to fix a bug that usually takes three days of crying.
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GhostFounder Intermediate 9h ago
Have you thought about adding audio feedback? It could really help with the user experience, especially for accessibility or giving instant confirmation without needing to stare at the screen.
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