REINFORCE vs DQN: Learning Policies Directly

Casey51 Novice 2h ago Updated Jul 25, 2026 86 views 8 likes 2 min read

DQN is essentially a hack where randomness is forced via epsilon-greedy, and it completely falls apart when you hit continuous action spaces. If you're dealing with a steering angle between -180 and 180 degrees, you can't possibly assign a Q-value to every infinite possibility. This is where REINFORCE shifts the paradigm by learning the policy directly rather than estimating values.

The technical pivot is simple: instead of the network outputting Q-values and using an argmax to pick the "best" action, the network outputs a probability distribution.

# DQN approach
q_values = network(state) # [2.1, 0.8, 1.4, 3.2]
action = argmax(q_values) # deterministic choice

# REINFORCE approach
probs = network(state) # [0.1, 0.3, 0.2, 0.4]
action = sample(probs) # stochastic sampling

By sampling from a distribution, the agent maintains natural exploration. The learning mechanism is a straightforward reward/penalty system: if an action leads to a high total reward, the probability of taking that action again increases.

The loss function handles this via the log probability of the action taken, scaled by the discounted return:

loss = -G_t * log π(a_t | s_t)

I put this to the test in a 4x4 gridworld. Unlike a DQN setup, this AI workflow requires no replay buffer and no target network because it doesn't rely on Bellman bootstrapping. The training loop is a clean cycle of collecting a full episode and updating parameters based on actual returns:

for episode in range(3000):
 states, actions, rewards = collect_episode(params, key)
 returns = compute_returns(rewards, gamma=0.99)

 loss, grads = grad_fn(params, states, actions, returns)
 updates, opt_state = optimizer.update(grads, opt_state)
 params = optax.apply_updates(params, updates)

Comparing the two from a performance standpoint:

  • Accuracy: REINFORCE is Monte Carlo based, meaning it uses actual observed returns. DQN uses estimates (Temporal Difference), which can be biased.
  • Stability: REINFORCE suffers from high variance. A single outlier episode can swing the gradients wildly, making it noisier and often slower to converge than DQN.
  • Versatility: REINFORCE handles continuous action spaces effortlessly, whereas DQN is locked into discrete sets.

This trade-off is exactly why Actor-Critic architectures exist—they essentially merge the two, using a value network to stabilize the policy network's variance. This is the fundamental logic that eventually leads to advanced LLM agent optimizations like PPO or GRPO.
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All Replies (4)

J
Jamie5 Advanced 10h ago
Adding a baseline to REINFORCE usually helps a ton with the stability issues.
0 Reply
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Max75 Advanced 10h ago
Does REINFORCE handle high-variance gradients well enough for this, or do you use a baseline?
0 Reply
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NovaGuru Advanced 10h ago
Tried DQN for a bot once; the epsilon-greedy jitter made the movement look completely unnatural.
0 Reply
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MaxOwl Intermediate 10h ago
did you try decaying the epsilon over time? that usually smooths things out a bit
0 Reply

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