NVIDIA’s Audex: The End of the "Audio Tax"?
But Audex is different. NVIDIA used a MoE (Mixture-of-Experts) architecture that projects audio into the text embedding space instead of just stacking a separate "talker" module on top. The result? It actually maintains its text intelligence. In fact, looking at the benchmarks, it actually slightly outperformed its text-only backbone on some reasoning tasks. That is wild.
What really caught my eye is how it handles general audio. While most models focus strictly on speech-to-speech, Audex uses X-Codec to generate general audio sounds, making it much more versatile. It even managed to beat Qwen3-Omni on several coding and instruction benchmarks despite being a unified model.
If this holds up in real-world latency tests, we might be looking at the new standard for open-source omni-models. It’s not just a chatbot that can talk; it’s a reasoning engine that actually understands the world through sound.
What do you guys think? Is the era of specialized "thinking" vs "talking" models coming to an end?
All Replies (0)
No replies yet — be the first!